Successes and Failures


- Engaging to the extent of all the participants

- Various difficulty levels

- Brings in the players’ creativity as well

- Participant number is flexible with varying grid sizes


- Instructions were unclear, resulting in ineffective game management and gameplay.

- A lot of confusion when it came to the players getting their assigned gesture due to the two number sequences system.

- Must run on the latest version of Zoom.

- Difficulty in sustaining fixed postures for a long duration of time.

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